![]() ![]() It's heavily scripted, so it has its flaws, but it helps a lot to understand move priorities and advantages/weakness of both your character and technically the A.I character is using. Personally I find the A.I pretty amusing. But only until the 4th or 5th stage, which the A.I will become cheap as the hardest one again. You can do stuff like Spamming hadoukens and even sweep spamming on it and it'll work most of the time. Not much in theory.Īt lower difficulty levels the A.I is a lot less vicious (just like the japanese one). The only "fixed" version is the original Japanese version which also has a pretty hard A.I, but not as cheap as the american version.īut answering your question, yes, lowering difficulty does something. One from february 1994, other from march. There are only two US known rom revisions. So there's nothing someone can do about it. Not an Urban one though, so I don't who the heck started with it now, because back in the day cheap ass A.I in arcade games was pretty much the norm. The A.I being fixed on a second "release" is a myth. Want to discuss Capcom in general? Check out r/capcom./r/fighters - A catchall subreddit for when one game isn't enoughĪ Newbie friendly fighting game community.Ī SF6 hangout for character specific combos & tech./r/sf6avatars - Where you can go for the most heinous or beautiful of creations./r/modfighters - a repository for street fighter modifications.TopTier - Find a fighting game event near you.Two minute tutorials - Absolute beginner help.Got results from your local tournament? Report them hereĪnd compare with players from around the world! Resources Welcome to r/StreetFighter, a subreddit dedicated to build the fighting game community, harbor a healthy competitive nature, and be welcoming to players and fans alike. ![]()
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